There are no dice, cards or any other chance element. It’s just you against your opponent! The aim in each round is to be the first to get your tower to the opposite side of the board. It sounds easy, but the twist is that you can only move a tower if its colour matches the colour of the square that your opponent last moved to. The situations continue to become more complex and challenging, until one player accumulates the required winning total.
Be The First To Review This Product!
Help other Dungeon Crawl users shop smarter by writing reviews for products you have purchased.