The objective of The Siblings Trouble is to cooperatively play through a pocket-sized adventure with your friends or family. During your adventure you’ll explore a mysterious place (the Hillside Cave, the Ancient Forest, etc.) and have a series of narrative moments that lead to the final encounter and Epic Treasure. Survive them all and the memories and treasures of your experience will be yours; fail and get sent home. If all players are sent home, the game is over... no more fun, just an early dinner, bath, and straight to bed.
The Siblings Trouble boils down the core elements of an RPG (storytelling, exploration, discovery, treasure, encounters, etc.) into a fun-to-play narrative romp. This is a 30 minute game you can play as an ice-breaker, in-betweener, or as a way to introduce storytelling and adventure games to new players. This is not trying to make a simplified, beginner version of Dungeons & Dragons. It is an experience unto itself which leverages the fun of pen and paper games and lets players have quick, enjoyable adventures together. Rather than high-fantasy, TST is influenced by Miyasaki, The Goonies, The Hardy Boys, Stand by Me and even Pikmin.
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